/*
This file is part of the 3dengfx, realtime visualization system.

Copyright (c) 2004, 2005 John Tsiombikas <nuclear@siggraph.org>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/
#ifndef _3DENGFX_HPP_
#define _3DENGFX_HPP_

#include "../3dengfx_config.h"
#include "3denginefx.hpp"
#include "camera.hpp"
#include "ggen.hpp"
#include "light.hpp"
#include "material.hpp"
#include "object.hpp"
#include "rend_curve.hpp"
#include "texman.hpp"
#include "textures.hpp"
#include "sceneloader.hpp"
#include "gfxprog.hpp"
#include "sdrman.hpp"
#include "psys.hpp"
#include "scfield.hpp"
#include "fxwt/fxwt.hpp"
#include "common/timer.h"
#include "common/locator.h"

#endif	// _3DENGFX_HPP_
